Build 0.2.9.18


The latest build is now live and available for download. This build won't have a WebGL version because as of right now the game seems t o be broken when built for WebGL. Specifically the dice don't roll and instead jitter about.

As for what is in the new build, I've reworked the UI as well as redoing the game's logo and title menu. I've also added Twitch integration functionality. If you're a streamer you can type in your username, channel name, and OAuth Token which you can nab @ https://twitchapps.com/tmi/. Once you log in, your chatters can type !join to "adopt" a dice dog. The plan is to allow you to incorporate your channel points within the game, allowing participating viewers to gain more points depending on how well their adopted dice dog does. That's still in the works and not currently in this build, but keep an eye out for that in the future.

The game is closer to becoming an mvp or minimum viable product. There are now five rounds that (hopefully) increase in difficulty, though since the game relies heavily on RNG, that difficulty still needs a lot of work to get it right. But for now there's at least an endpoint to work towards.

Some of the bugs in the previous version have been addressed, with the exception of anything specific to the WebGL version, for obvious reasons.

There's still a lot of work to be done, but I'm happy to have gotten this far with SDDBA. It's the most I've ever worked on a game, and I hope to have a "final" version ready by the end of next year. I don't really have a timetable for this because I don't have any experience getting a game to completion, so I can only guess.

If you play any of the versions of the game and have feedback you'd like to share, here is a Google Form for you to share your feedback.

Files

Build 0.2.9.18 53 MB
Sep 18, 2022

Get Super Dice Dogs Battle Arena

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